In the demo version of Crash Twinsanity, the main room in the Iceberg Lab was used as a way to warp to one of the three available levels. Crash now hovers on a floating platform to access warp orbs that lead to the game's levels, in an outdoor area resembling an airborne jungle ruin with 4 floors. Warp Rooms return in Crash Bandicoot: The Huge Adventure and act mostly the same as in previous games, though this time they are handled less like a playable area and more like a level select menu. Space Hub with Galaxy background (Final Boss: Doctor Neo Cortex and Crunch Bandicoot) Water Hub (Boss: Wa-wa and Crunch Bandicoot)įire Hub (Boss: Py-Ro and Crunch Bandicoot)Īir Hub (Boss: Lo-Lo and Crunch Bandicoot) It is accessed by an elevator platform in the center of the main room.Įarth Hub (Boss: Rok-Ko and Crunch Bandicoot) The player needs relics to access the levels, with each requiring an additional five. The final one is the room Coco used in the opening to activate her portal system.This level has no Elemental to defeat, just Crunch himself. There is a graphic of a galaxy in the background. The fifth one is a green, space-themed Warp Room.It is always snowing and Crash can access all of Lo-Lo's levels. There is a huge fire in the background and Crash can access all of Py-Ro's levels. It is raining in there and Crash can access all of Wa-Wa's levels. The second one is a cloudy, water-themed one.The first one is an earthy themed one that looks like a green forest.Warp Room six is accessed by a platform in the middle of the first floor after you clear the game. There are five Warp Rooms on the first floor and a sixth on the second floor. The Warp Room in this game is Coco's VR Hub System. The Warp Rooms in Crash Bash act in the same way, except there is a different number of entrances in each room, the entrances lead to the games, and players don't use lifts to get to the next room.Ĭrash Bandicoot: The Wrath of Cortex Crash Bandicoot: The Wrath of Cortex Warp Room Theme The sixth room can be accessed via a platform once five relics are earned. Each room also takes the theme of a particular time period. Only then will the electric gate blocking off the next Warp Room deactivate. Once all five of a room's levels are complete, Crash/ Coco cannot replay them until the boss is defeated. All rooms are located on the same floor, connected to a central room (minus the secret sixth room located underneath it). This Warp Room is set in the Time Twister and has a different format that makes it quicker to switch between rooms. One of the towers at the top of the Cortex Castle.Ĭrash Bandicoot: Warped Crash Bandicoot 3: Warped Warp Room Theme Space, Cortex Vortex (Final Boss: Doctor Neo Cortex) Mountains, Cortex Island, Cortex Castle (Boss: Doctor N. Sewer, Cortex Island, Cortex Power Factory (Boss: Tiny Tiger) Sanity Island (Boss: Ripper Roo/Doctor Roo)Īrctic, Wumpa Island (Boss: Komodo Bros. Each room has its own theme, after an island, or part of it, from the first Crash Bandicoot game: This room has no platform that connects to the normal rooms. To access the secret Warp Room, Crash must find certain secrets in levels that warp him to the secret room, unlocking one of the levels there. Crash can fight the bosses again by ascending from their respective room while holding. Once the boss is defeated, the next room is accessible. Once each Warp Room is complete, Crash may ascend to the next via the platform, but he will be intercepted by a boss if it's his first time going up to the next Warp Room, prompting him to defeat the boss. Each room has five levels and a load/save screen. There are six Warp Rooms in the game, five of which are connected by an elevator platform. 1 Crash Bandicoot 2: Cortex Strikes BackĬrash Bandicoot 2: Cortex Strikes Back Crash Bandicoot 2: Cortex Strikes Back Warp Room ThemeĪccording to the Crash Bandicoot 2: Cortex Strikes Back manual, an ancient civilization built the Warp Rooms centuries ago.
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